Class InputProcessorPriority
Standard priority constants for input processors.
public static class InputProcessorPriority
- Inheritance
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InputProcessorPriority
- Inherited Members
Fields
Canvas
Canvas - empty space, lowest priority fallback.
public const int Canvas = 0
Field Value
Edge
Edges - connection lines.
public const int Edge = 70
Field Value
EdgeEndpoint
Edge endpoints - handles for reconnection.
public const int EdgeEndpoint = 75
Field Value
Group
Groups - behind their contents.
public const int Group = 50
Field Value
Node
Nodes - standard graph elements.
public const int Node = 80
Field Value
Port
Ports - small targets need priority over nodes.
public const int Port = 90
Field Value
ResizeHandle
Resize handles - highest priority, small targets always on top.
public const int ResizeHandle = 100
Field Value
Shape
Shapes - sticky notes, annotations, etc.
public const int Shape = 60