Table of Contents

Class BoxSelectingState

Namespace
FlowGraph.Avalonia.Input.States
Assembly
FlowGraph.Avalonia.dll

State for box selection of multiple elements (nodes and shapes).

public class BoxSelectingState : InputStateBase, IInputState
Inheritance
BoxSelectingState
Implements
Inherited Members

Constructors

BoxSelectingState(Point, FlowCanvasSettings, ViewportState, ThemeResources?)

public BoxSelectingState(Point startCanvasPoint, FlowCanvasSettings settings, ViewportState viewport, ThemeResources? theme = null)

Parameters

startCanvasPoint Point
settings FlowCanvasSettings
viewport ViewportState
theme ThemeResources

Properties

Name

Gets the name of this state for debugging.

public override string Name { get; }

Property Value

string

Methods

Enter(InputStateContext)

Called when entering this state.

public override void Enter(InputStateContext context)

Parameters

context InputStateContext

Exit(InputStateContext)

Called when exiting this state.

public override void Exit(InputStateContext context)

Parameters

context InputStateContext

HandleKeyDown(InputStateContext, KeyEventArgs)

Handles key down events.

public override StateTransitionResult HandleKeyDown(InputStateContext context, KeyEventArgs e)

Parameters

context InputStateContext
e KeyEventArgs

Returns

StateTransitionResult

HandlePointerMoved(InputStateContext, PointerEventArgs)

Handles pointer moved events.

public override StateTransitionResult HandlePointerMoved(InputStateContext context, PointerEventArgs e)

Parameters

context InputStateContext
e PointerEventArgs

Returns

StateTransitionResult

HandlePointerReleased(InputStateContext, PointerReleasedEventArgs)

Handles pointer released events.

public override StateTransitionResult HandlePointerReleased(InputStateContext context, PointerReleasedEventArgs e)

Parameters

context InputStateContext
e PointerReleasedEventArgs

Returns

StateTransitionResult