Class ResizingState
State for resizing a node via drag handles.
public class ResizingState : InputStateBase, IInputState
- Inheritance
-
ResizingState
- Implements
- Inherited Members
Constructors
ResizingState(Node, ResizeHandlePosition, Point, FlowCanvasSettings, ViewportState, CanvasElementManager)
public ResizingState(Node node, ResizeHandlePosition handlePosition, Point startPoint, FlowCanvasSettings settings, ViewportState viewport, CanvasElementManager graphRenderer)
Parameters
nodeNodehandlePositionResizeHandlePositionstartPointPointsettingsFlowCanvasSettingsviewportViewportStategraphRendererCanvasElementManager
Properties
Name
Gets the name of this state for debugging.
public override string Name { get; }
Property Value
Methods
HandleKeyDown(InputStateContext, KeyEventArgs)
Handles key down events.
public override StateTransitionResult HandleKeyDown(InputStateContext context, KeyEventArgs e)
Parameters
contextInputStateContexteKeyEventArgs
Returns
HandlePointerMoved(InputStateContext, PointerEventArgs)
Handles pointer moved events.
public override StateTransitionResult HandlePointerMoved(InputStateContext context, PointerEventArgs e)
Parameters
contextInputStateContextePointerEventArgs
Returns
HandlePointerReleased(InputStateContext, PointerReleasedEventArgs)
Handles pointer released events.
public override StateTransitionResult HandlePointerReleased(InputStateContext context, PointerReleasedEventArgs e)
Parameters
contextInputStateContextePointerReleasedEventArgs